Jobs Done!

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(Click image to play, Game only runs in IE, No clue why)

So me and Reign finally finished it, Our final submission for this class, Courage’s Gate a turn based exploration game, It’s a take on both Pokemon and final fantasy With our own distinct art style, drawn by Reign, Granted not everything was completed to the highest level that we wanted, we feel it is both a great piece of work and hope that you enjoy playing it.

Maybe I’ll revisit this project at a later date, it is pretty feature complete and we could do a lot more to it if we wanted, anyway i’m going to be guy’s sorry its such a short read but i hope you all enjoy it, please leave feedback below!.

 

 

 

 

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Update on stuff!

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Click To Play

Hey everyone so here’s a quick update on what I’ve been doing for the past two week’s seeing how i forgot to make a blog entry last week, being busy trying to get all my assignments done and everything so enjoy!

So this is the game I’ve been working on for the past two days because the other game i had planned to make ended up being a fair bit over scoped of what i initially wanted to build, So instead i made Star Lord a throw back to old style schmups,  it’s a bit hastily constructed but i feel that i managed to get it to a reasonably high level of polish and functionality, the controls are rather simple A and D to move, F to fire missiles and Space bar to shoot laser’s.

So the original game that i had planned for my first assessment was going to be a game in the style of Binding of Isaac which has randomly placed rooms enemies and item pickups, however i ended up finding that i’d over scoped it and ended with Star Lord, however i feel that i can continue work on the unfinished game for use with the second assessment hand in seeing how the brief asks for a 3D game which is what i have already designed it to be, so high hopes there for completing that and i hope i can post it next week in my update blog with possibly a web player of it for everyone interested to try out.

Anyway this is all I’ve really got to update you all on, i’ll probably make another blog post later today detailing what i’m doing with my design class with some screen shots of my map and some of the things im going to put into it, Bye for now!

 

Yay!

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Hi everyone I’ve finished the first prototype and you can find a link to it below!
People Construct

This was a really fun prototype and I’ve learned a lot from it to, anyway not much to post here other than i’m starting my next prototype brief today and i’ll probably post about it later this week seeing as how instead of having to produce a prototype in three weeks i only have two so it will be made a lot fast. enjoy!

It’s finally done!

Well everyone weve finally done it!, weve finished our game!, DAN (by the way we called it DAN, that was the working title and it stuck) has been completed and you can find the link below!

Again my apologies for not posting for the past three weeks not, hopefully you can see why.

As for the story, your name is Dan and you’re a spaceman!, Dan has been knocked unconscious and was left stranded on a dilapidated space-station which is about to blow up! so you as the sole person left with your physics gun and power cube need to find your way of the station before time runs out!.


Just so you all know  i will also be uploading a video presentation i did on fallout’s design and theme later

Anyway hope you all enjoyed and like the game please comment on it below as it really helps me!
you can also find links to my teammates websites that helped me build it.

http://trippygamedev.wordpress.com/  – Lead Programmer, level designer
http://www.wedntknwme.com/ – Lead sound designer, level designer 
Myself – Lead artist – programmer