Final post of the tri

So the projects done to pretty highly polished alpha state and i’m looking forward to next trimester most of all, I’ve certainly had a lot of fun with the project and learned a lot of new thing’s the highlights being learning about shaders and having our first exhibit of the project the low points being we had some issues with development and currently cannot build out the project into a stand alone version.

Currently we can only run the game from within editor however we are hoping that with the latest version of UE4 being released will have fixed the bug that is currently preventing us from building the game out.

I guess now I’m just looking forward to next trimester which will be my final trimester were we convert the game into a moba variant of itself and completely re design a lot of the aspects that are in the game this including the map I’ve been working on for the past thirteen weeks.

As well as doing all of this we have created a Facebook page which you can follow if you want to get frequent updates on the progress of the game, were hoping to create dev diary videos.

if you feel like it follow us here https://www.facebook.com/outoftimegame

Thank you.

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